wait, it is spawning on all clients. ie every client can see the green box
what you mean is you want it to spawn for all players?
if so, on the server call, GetAllActorsOfClass(Player)->CallEvent(SpawnCube)
wait, it is spawning on all clients. ie every client can see the green box
what you mean is you want it to spawn for all players?
if so, on the server call, GetAllActorsOfClass(Player)->CallEvent(SpawnCube)