Basically they’re moving on a conveyor (I’m using event tick to change their offset) and they need to be separate actors because they have different properties.
E.g. The value of all objects A is 1$, the value of all objects B is 2$.
Just another note, I’ve tried to make them particle effects (so I don’t mind if I don’t actually use a real “conveyor” style thingie) but it seems it’s not possible to get what the particle collided with… and I wouldn’t know how to “redirect” those particles to another place/Particle System.
Anyway I would like to stick with the “conveyor” style thing if possible.