How to spawn dynamic actor without using ConstructorHelpers

“So, how exactly do you spawn dynamic actor from a file path?”


**Dynamic Load Object**

I have written functions for you as follows

1. how to get the path of any object 

2. how to load an object from the path in #1

**wiki link**
https://wiki.unrealengine.com/Dynamic_Load_Object

Blueprints

to do this in blueprints, write a Blueprint Node Library function that does what I posted for you above

Blueprint Node Library wiki

Rama