“So, how exactly do you spawn dynamic actor from a file path?”
**Dynamic Load Object**
I have written functions for you as follows
1. how to get the path of any object
2. how to load an object from the path in #1
**wiki link**
https://wiki.unrealengine.com/Dynamic_Load_Object
Blueprints
to do this in blueprints, write a Blueprint Node Library function that does what I posted for you above
Blueprint Node Library wiki
Rama