How to spawn an actor by giving the name of the class using BP?

Thank you very much dear Denis,

I already watched your tutorial and found it very useful, but I realize that is a need to fill the data table with all variables (I mean, I need to know previously what meshes/classes I have). My problem is I just send a update (patch) with new articles to my application, but I don’t know previously what articles I’m going to send, and because of business rules, I have no time to fill the data tabla with all the names. Is there a way to fill the data table with all the clases of my project? This would solved definitely my problem.

Wow, I really appreciate your time for doing this.