How to solve Input Action wrong Action Value?

Ok so let’s try this again. this time I will start from the 1st person shooter template.

  • in a clean template - 1st Person Shooter
  • create an Input Action with Axis1D:
  • create Input Mapping Context, add the above IA - IMC_Test Created
  • add control bindings, each with a unique scalar modifier
  • added the IMC like so: - Your proposed code was giving error on Get Player Controller so I did it like this.

No additional steps, no other plugins from default, no legacy input hiding in project settings.

With all this, I am getting the same behaviour as before.

  • Triggered produces correct Action Values
  • Started produces an Action Value but it’s always 0 rather than the IA binding’s scalar

I did a lot more pictures but it’s not letting me add them…
I will report this as a bug.

Thank you for the help.

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