How to simply spawn Actor variable?

Not sure I fully understand what you meant here. Can you provide an example?

If there would be such a possibility it would be great. But how exactly you can write in the data? I still don’t understand why it is not possible to replace entire Object reference with another one, ■■■■ it feels obvious…

Just checked, it’s real. That just ruined my entire ‘simple’ plan to achieve Save/Load actors :frowning: