How to Show Mouse Cursor without losing mouse capture?

Hello!

I found a solution for this problem, thought I am a complete amateur with Unreal Engine still. You need to change 2 different settings sections to get it working.

  1. In project settings, search for Mouse under Engine Input, and set them to this:
    Engine Input

  2. In your PlayerController class, in the Details panel, search Mouse, and set them to this:
    PlayerController

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