How to share component Parameters from Parent

If I understand this correctly, this would only allow me to access the parents Inventory, but not really use it (like if I loot something with the other pawn, it would still go into its separate (till then “cloned”) inventory?
Also it would make all UI things work only on its own Inventory as well?
Is there really no way, to just force the Component to legally use the Data of the Parent? Like each Component has a unique name in the Property Matrix, so shouldn’t there be an easy way?

Also I appreciate your help very much :).

//edit: Well I could also copy the inventory back and forth (with your Function). But that sounds like a potential bug hazard.