Hey @InnerAtlanticDEV!
Here is a very simple check example you can do using both Get Velocity and Get current acceleration that will return true if your player is moving and false if it is not.
I hope the above is the solution you need!
Hey @InnerAtlanticDEV!
Here is a very simple check example you can do using both Get Velocity and Get current acceleration that will return true if your player is moving and false if it is not.
I hope the above is the solution you need!