How to set the rotation of an actor according to a vector direction?

hi man , you are searching , Find look at rotation , and Rinterp !

The first will give you the rotator, to watch toward a direction vector, and the second will interpolate your camera rotation , so you will not have an istantperfect following camera.

The direction vector , is calculated as you said, subtracting the location Vector of the Watcher from the Watched.

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