How To Set Instanced Child Actors In Duplicated Blueprints

@RecourseDesign , @3dRaven

This is an FYI:

So I just remembered something I did a while back, and that was to use the “Get_Child_Actor” node for something unrelated.

I tried it here, and, VOILA! The Child Actors are referenced like local components.

I’m still going to avoid Child Actors in the future for replication purposes, but maybe this will help someone else out. Replicating is annoying, in general, but totally possible with Child Actors. But, I feel this should be a last resort situation.