How to set inputs for Oculus remote

Is there support for the remote that comes with the Oculus as an input device? I can’t find it in the project settings under input.

Thanks!

Aurelien

Go to inputs, add axis mapping & type oculus remote
Also add this in your Proejct/Config/DefaultEngine.ini to make it work, it’s overriden by default
[OculusRemote.Settings]
bRemoteKeysMappedToGamepad=False

Hope it works!

Just realized I never responded to this… Thank you!

:wink: you are welcome sir