I got mad trying to figure this out, since it’s not documented anywhere I had to dig into the UnrealEngine.ts file in the “RemoteControlWebInterface” plugin to find this:
PUT Request:
http://localhost:30010/remote/preset/RemoteControlPreset/controller/Material
JSON:
{
"PropertyValue": "material_steel",
"GenerateTransaction": true
}
- RemoteControlPreset is your remote control preset name
- Material is your controller name
- material_steel is the value that you want to pass