How to set CPU Core limits for Unreal Horde Agent

Apologies! Generally the teams here on the forums are entirely separate from other teams, so if you’ve spoken with another team outside of the context of the forums, I won’t have any information on the matter. Additionally, most have specializations. In my case it’s more focused on gameplay and mechanical development, though I’m versed in most of the standard pipeline for game development and don’t get too deep into Devops regularly.

I’ll leave a step by step method to reach the utility Ttmayrin (thanks for the heads up!) mentioned, though since you already have the server installed you can skip around, some of this is for those who find the thread later since I also couldn’t find information on this anywhere.

To download the the UnrealHordeServer.msi, head over to the Unreal Engine Github, to the releases area. (this also assumes you’ve already joined the Epic Games team on github).

https://github.com/EpicGames/UnrealEngine/releases/tag/5.5.2-release

Finish the install wizard configuration. Reference the documentation to set this up appropriately on the ports you’d need.

Step 3: Open the server utility, and head up to the top to Tools>Downloads and you’ll find Unreal Toolbox. This will download as a zip file.

image

Then you can launch the Unreal Toolbox Utility!