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How to set Can Jump to true when the bottom of pawn hits an object?
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Dino_dragon_900
(DinoDragonGames)
April 19, 2022, 5:41pm
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HI My game is Using a pawn class acter that is a Cube. I’m using event hit to set a variable call Can jump. I like if Can Jump to be set If the bottom of the cube hits and not the other sides.
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