How to send data from one actor to another on Begin Play, while not knowing which spawns first?

If this is meant to be one thing, then just making it one blueprint is easiest.

If they are supposed to appear at different times, then you need to write them to take this into account.

So the gauge checks if the tank is around. If not, wait, otherwise start working.

The tank, just spawns, because the gauge will find it.

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