Hey, sorry to bump such an old post but I was wondering how hard would it be to add a “map UI position to world location” function to your system. I’ve been trying to implement a map system, I’ve managed to convert world location to map location and set the translation of a size box inside the innercanvas to match the player location, but I can’t seem to get the position of the mouse click on the map image to translate it to world position, especially when using the zoom in. Any ideas?
Nvm, I’ve managed to find a solution on my own. Thanks for teaching us how to make the map system with zooming and panning!
