HI @iNeverFox ,
To create a rank system where a player’s stats are saved even after they leave and rejoin the map, you can use UEFN’s Persistent System. This system allows you to store custom data for each player across sessions.
Here’s the official documentation from Epic:
Persistent Player Statistics
Persistence Devices
Using Persistable Data in Verse
And here are a couple of YouTube tutorials that might help you:
Persistent Data:
How to save Player Data in UEFN Verse:
This is a longer one, but it’s very useful(includes UI).
With this, you’ll be able to save each player’s rank automatically and restore it when they return to your map, Hope it helps!