How to rotate 2 tiled textures inside material

Hi, so here’s how I finally did it:

The trick is to use 2 Tile Masks that offset around the edges with 1 texture being at the absolute middle, while the other one wraps around the UV Tile, so use this masking:

Instead of:

The UVs of Texture should be setup accordingly too, as in the first image.

This method offsets the texture by 0.25 of its initial position:
mat15

You’ll need to add this part to Panner so we rotate those 0.25 back:

This only works if you need to Panner your Tiled textures, if you don’t need Panner, this will serve fine to tile textures without seams:

And that’s it, thank you for your tips!

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Nice solution!

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