How to reset velocity of falling object on grab (VR) ?

Hey !

Thanks a lot for the answer ! Based on your answer I think my explanation was not clear. Everything works well when I grab a still object with physics and I throw it away, it’s only when I grab a falling object mid-air that I cannot throw it away like when it was still, it keeps the falling velocity.

I did in fact tried to “Set All Physics Linear Velocity” in the “OnGrab” element but this has no effect on the grabbed object (I certainly did it wrong). Could you maybe provide an exemple ?