How to remap values in Blueprints

to convert a number from the range A to B, into the range X to Y, you would

subtract A, 
 divide by (B - A), 
 multiply by (Y - X), 
 then Add X.

in summary:
( ( i - A ) / ( B - A ) ) * (Y - X) + X

there is also a node called MapRangeClamped, that does this automatically,

but if you just need to transform a number between 0 and 1, to a number between 0 and 127, and you want to do it most efficiently, you can just multiply the number by 127.

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