Knowledge Base: How to register disregard for GC objects

Introduction
Following the UE4 object lifecycle, we create objects as needed and destroy them when no longer needed. Destroyed objects are eventually deleted from memory by the garbage collection system (GC). It is usefu…

https://dev.epicgames.com/community/learning/knowledge-base/dPae/unreal-engine-how-to-register-disregard-for-gc-objects

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