you don’t need posses, spawn, or enable input. you just need a single CreatePlayer node, that will make the GameViewportClient spawn the pawn, playercontroller, PlayerInput, HUD and handle possession for you.
you don’t need posses, spawn, or enable input. you just need a single CreatePlayer node, that will make the GameViewportClient spawn the pawn, playercontroller, PlayerInput, HUD and handle possession for you.