How to put 3d model in Unreal Engine 5

Next status update. I’m painstakingly taking the textures and applying them to the materials. I had to manually download the blender file then export the fbx and import it with blank textures then torturously find the textures and add them to the material blueprints one by one.

As I was doing this, I’m less than 1 tenth of the way done after 10 minutes, I found that the normal maps are not right, if I put the body normal map on the body and the arm normal map on the arm then there’s this extremely obvious line where the two body parts meet. So yolo I guess this pile of garbage ships with no normal maps, I’m not good with 3d modeling so I have no idea where that will cause issues, but having such a blatant line on it like a barbie doll is going to be completely unacceptable.

Well back to work, I paid 40 dollars for a 5+ hour job of importing this crap, hopefully it’s even possible, I’ll report back.