How to Print Out the Script Call Stack While Stopped at a Breakpoint
Article written by Epic Games staff
Open the Immediate Window in Visual Studio while debugging and paste in…
{,,UnrealEditor-Core}::PrintScriptCallstack()
(for UE5)
or
{,,UE4Editor-Core}::PrintScriptCallstack()
(for UE4)
You can also alias this, so you don’t have to look it up each time.
alias PrintBPStack eval {,,UE4Editor-Core}::PrintScriptCallstack()
PrintBPStack
Note the arrow - you must add this or the processor will attempt to resolve a variable with that name
See more on the Knowledge Base.