How to prevent Packaging of unneeded Engine Files in 5.3

Tested on UE5.5.
It seems it has problems with going deep into directory structure, so unfortunatelly you have to type all directories as well.
Tested with this configuration, works well:

[ExcludeDefault]
bExcludeFromPaks=true
bOverrideChunkManifest=true
+Files=".../Engine/Content/EngineSounds/*"
+Files=".../Engine/Content/Maps/*"
+Files=".../Engine/Content/MobileResources/*"
+Files=".../Engine/Content/MobileResources/HUD/*"
+Files=".../Engine/Content/Tutorial/*"
+Files=".../Engine/Content/Tutorial/SubEditors/*"
+Files=".../Engine/Content/Tutorial/SubEditors/TutorialAssets/*"
+Files=".../Engine/Content/VREditor/*"
+Files=".../Engine/Content/VREditor/LaserPointer/*"
+Files=".../Engine/Content/VREditor/Sounds/UI/*"
+Files=".../Engine/Content/VREditor/TransformGizmo/*"
+Files=".../Engine/Content/VREditor/SnapGrid/*"