jenios3
(jenios3)
7
I was able to find something similar but I couldn’t run this code
FLevelEditorModule& LevelEditorModule = FModuleManager::Get().GetModuleChecked<FLevelEditorModule>(TEXT("LevelEditor"));
TSharedPtr<class ILevelViewport> ActiveLevelViewport = LevelEditorModule.GetFirstActiveViewport();
GUnrealEd->RequestPlaySession(false, ActiveLevelViewport, bSimulateInEditor, NULL, NULL, -1, false);
Apparently something has changed in 8 years or I’m doing something wrong