That’s the case for me to when something’s happening. when nothing is happening at all it is 0 though, as it should be. Idk if it’s the same case to you.
The thing is for non-server builds it’s around 20% by default, even if nothing is happening at all, just for existing. I thought running them inside a physical dedicated server which has no rendering would do the trick but nah… it’s as if something was off. Do you happen to know if there’s any way to export a client build as if it was a server build when it comes to this?