There’s a static delegate you can bind to, see FNetworkVersion::IsNetworkCompatibleOverride
. You could bind to that and have it always return true regardless of the versions given.
FNetworkVersion::IsNetworkCompatibleOverride.BindLambda([](uint32 LocalNetworkVersion, uint32 RemoteNetworkVersion)
{
return true;
});
There’s also FNetworkVersion::GetLocalNetworkVersionOverride
which you can bind to to override the version generation logic.