Not quite there. Notice my function passes back a bool, you need to add it as an output param. It’s gets set to false if the loop finds a failed pod.
All this code goes on the level BP.
Not quite there. Notice my function passes back a bool, you need to add it as an output param. It’s gets set to false if the loop finds a failed pod.
All this code goes on the level BP.
Now show me your function and your level BP 
You’re missing it. Look more closely at my function, it returns a bool ![]()

Then you can use it a bit like an IF node ( again, look closely at the code above, it’s like this ):

I have to go now, but if you can’t get it working, leave a comment, and I’ll send you a link to a small project tomorrow…
I could share my project so you have a clearer idea.I feel i’m not good at explaining things.
SO CLOSE - just click the ‘looping’ box on the set time node…
( and you have to solve the puzzle… )
Thank you for the help. I appreciate it.
I am so sorry for my inattention.
tick the box ( like I say, up there ) and I think it will work - otherwise send me a link or I will send a link to a working proj tomorrow
Ok, take a look at my level BP code 
That set timer node has looping ticked AND has 1 ( not zero ) as the interval.
Then it works 
( it means ‘check once per second’ )
Did you see my answer? You only need to put a 1 here:

Thank you for your patience.