How to move square by square, dungeon crawler?

Thank you, but it does not work :wink:
What I think by my tests, in my opinion because the door opens a time T, and, going the 2 flux (shown in graph_event)
I think the only way is to completely cut the key / flow while the other is execute …
I glimpse myself as the character “steals” in a vacuum, so I quickly click the movement… For now, I add a delay at the end of the event that corrects collisions and levitation but it slowed the gameplay :frowning:
Again thank you very much even if it is not the point :wink: