OK, just to make sure, since mine isn’t working. Physics handle is a physics handle component, Physics Object is an object variable, and Object Types is an EObjectTypeQuery array with a default element of “Physics Body,” correct?
EDIT: Nevermind, that was strange. Even after restarting, my new input keybinds didn’t work. I had to eject control then possess the player again and it worked fine. Thanks for the help!