How to move an actor to vectorA - 200 units towards vector B? (Picture included.)

Hi ! I’ve got a similar question and I think you can help me :slight_smile: I created a socket called HandLeftSocket to my character and I want to move it to a specific location called “GraberLocation” by using SetActorLocation. I thought that substracting [Origin Vector] by [Destination Vector] would work, but not at all. Can you explain me how to do that ? Thanks !