It work !! Thanks you Thompson for your help i love you. The solution was the “placed in world or spawned” box to check
Just a details, but my pawn don’t follow correctly the path in green and there are no reason …
This is the link to the gif who show the problem: https://sendeyo.com/show/edd0377f64
from the gif it looks like you pawn is skipping index 0. i would suggest checking the default value of your integer variable(targettoget).
also it looks like your doing a tower defense style game so you probably dont need the list to loop
Its seems so obvious, i didn’t think of that thanks again i have fix it .