the blackboard key ‘‘Enemy’’ come from where? and how i make its a pawn. Cause when i try to make the Find Random points or check distance blueprints, I cant make the Cast to Enemy1. I have the Blackboard with two key the target and the target point, i made the blueprint find enemy service with the struct (BlackBoardKeySelector) i nammed its enemy. I made the behavior tree without all the blueprints done.