how to make world space widget not visible through walls?

I’m tempted to suggest keeping the widget hidden until you have line of sight, but if its purpose is to help the player find the object, I get a bit confused…a screenshot of the problem scenario along with maybe like a mockup of the correct functionality might help. Probably just me not understanding anyhow…

With my visibility suggestion, I would say to use something like a line trace to reference the player having line of sight, thus enabling visibility.