How to make Timeline finish

That is actually the issue, funny how I figured that out for the B pin but not for the A pin.

Thanks for the quick replies I have also looked into the “Move To Location” option, it turns out it was hidden because of context sensitivity. I used that function instead of the Lerp and Timeline and it works.Thanks for simplifying everything for me and I will for sure checkout some videos.

The only issue/question is that I need to know when it finishes so I tried using “Move to Location or Actor”, the same destination vector does not work for this function and I have no idea why.

Do you have any insight into this issue? why the same vector would work on one function but not the other? If this should be in a different thread I’ll mark this one as resolved an open a new one.