How to make side scroller camera like Playdead's Inside?

hey, i’m having a similar issue but i don’t really know how to do, i followed a tutorial with collision volume a while ago i’m praticly sure it was your’s since you have the same map as in your videos, so my problem is that i created two spline volumes : one that follow the player and look at him if the camera is steady and another one that just follow the player but move independently, it just folow the player focusing on the closest spline point but the player can be on the side of the screen and not the middle, the script is exactly the same as yours…so…i just deleted the rotation part in the spline blueprint but when i switch to the “lookt at and follow” box to the “don’t look at but follow” box the camera “jump” and i’m actually twisting my nerves because i suck at unreal engine and can’t find a way, do you have any idea on how to fix this ? thank you so much for you reply if you do (by the way i’m french so sorry for my english if i made mistakes)