How to make rooftops invisible in top down maps?

that DOES sound interesting, although I’m not 100% sure on how to reproduce the steps you describe. BUT, I followed @dZh0’s youtube link to an updated version for UE5, and I’m currently picking it apart to see if I can get it to do the wall thickness thing I’m going for.

It might take me a while, but I want to come back here and post how it went before marking the solution for the thread. I’ll try to include some screenshots and what I did once I get it figured out.

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