I wanted to make the multigate reset (start out from 0) when reset skin is true. Anyone know what i should do or add?
At the moment i have created two multigate (sorry for the messy node links) so i wonder if there are effcient way to do it as both multigate require the resetSkin to be true to be reset.
Should i add the sequence before the branch or there are other way?
In that case, yeah you’ll want to just add it before the branch. Just make sure to use a sequence node to trigger both resets.
The better way would be to have an event/delegate that triggers whenever you want to reset the skin- rather than setting a bool. That event would reset both independently from the ChangeSkin function.
Thank you i create a custom event and connect it with the sequence which is more efficient
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