Create a scenecapture2d component and attach it to a third controller, when the end user plugs in a third controller, he will be able to move it around, also the user needs to attach a camera to the contoller, to record the reality too.
Create a scenecapture2d component and attach it to a third controller, when the end user plugs in a third controller, he will be able to move it around, also the user needs to attach a camera to the contoller, to record the reality too.