Hey HSbF6 -
Look at clamping from 0 to 1 the Input before you place it into the UVs of the Scene Texture node.
Let me know -
Eric Ketchum
Hey HSbF6 -
Look at clamping from 0 to 1 the Input before you place it into the UVs of the Scene Texture node.
Let me know -
Eric Ketchum