I mean, the whole thing with the trace and setting the target point should be done on the client side. You would still handle firing the turret server sided, but the visualization can be 100% client sided as there’s no advantage for cheating it.
I mean, the whole thing with the trace and setting the target point should be done on the client side. You would still handle firing the turret server sided, but the visualization can be 100% client sided as there’s no advantage for cheating it.