There was no need to go through all this effort for me so thank you. Since you made this, I have most of it down but the button still doesn’t press as I think I am missing a minor detail or node somewhere.
So here’s my code related to camera movements and functionality for the player
I don’t know if this is the problem though, and while I copied the cast to player nodes at the end, it looks like those were only to show the widget for the interact button (which I won’t need) so I will just disconnect the one giving the warning (unless that somehow is related tot he problem >.>)
This is my button code which I think IS what’s wrong
I put the AND boolean nodes in the way you had them, and then added the “NOT” boolean which is what I was using as part of the code before, but neither worked. I know the code looks messy but that’s because my button does three different things: turns on a spotlight, animates with a timeline, and lights up with an emission texture when pressed. I also added the overlap components and parented the BP_Interact but nothing happens when the button is pressed.

