How to make basic AI in a 2D side-scroller?

nav mesh bounds volumes only work in 3d space, that means on shapes with a 2 dimensional top side. The problem at paper 2d sprites is that the top is 1 D, so its just an edge and not a face. So you cant use Nav meshes–> no AI move to
I solved the problem by just mking very simple monsters in BP.
hope I could help