How to make an object always face the user's cursor?

Assuming it’s the latter as it’d make more sense, you could try this:

This, ideally, should be in the Player blueprint or the Player Controller but can, technically, live anywhere.

Edit: forgot to add that the arrow needs to be in the Absolute Rotation mode:

However, you’ll, most likely, want something with a wee bit more ooomph than an arrow. A spline + spline mesh component could work nicely and can be used to visualise an arc of a lob, for example.

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