How to make an AI Tank Turret follow the player? Whilst the tank is moving?

@Black Phoenyx Dude, you’re a headache saver. I had done most of the BP nodes but just didn’t know about the Set Relative Rotation node. I think that’s the key to all of it.

Just wondering out of curiosity, I don’t suppose you know of a quick way to match the pitch and yaw of the tank against the terrain? It sort of appears like it’s floating, because it’s not matching the terrain angle, If that makes any sense.

Genuinely, thanks so much!