Hey there and thanks for a quick response
What is currently happening is the following. When the enemy is in combat with me and is moving away from me like on this picture, running to the cover. I am positioned in -170 degrees from the direction he is running in. He can only turn to -90 degrees.
What I would like to have is when my postition is not inside the 90 to -90 arc from is moveing direction. He instead walks backwards so he can look at me and shoot on the way.
I´m not really sure on where I should implement this. Im currently working with the 1st person shooter template and the enemy i´m using at the moment is Owen from the example content. For the movement I use moveToLocation and for him to aim at me im using set Focus. Would be super nice if you could point me in the direction on how to implement this.
Best regards
Jóhann Ingi