So, why couldn’t this work with streaming? It seems to me that it would work much like a seamless tiling texture. Move far enough in the world and the next chunk that loads is one that you have traversed 3 or so back.
So, why couldn’t this work with streaming? It seems to me that it would work much like a seamless tiling texture. Move far enough in the world and the next chunk that loads is one that you have traversed 3 or so back.