How to make a very simple one-slot inventory (beginner!)

Ok, so you have a ‘banana’ sprite, and a ‘shovel’ sprite and… like that?

It’s very similar, gimme a minute…

Instead of having a mesh, we have a sprite. So the pickup looks like this

Notice that the sprite variable is exposed on spawn.

and for when you place these in the level, you can use construction to set the sprite

Here’s one in the level, see I set the sprite

The variable in the player, is now ( drum roll ) a sprite

and when you spawn, you do the same thing

Tell me how it goes :slight_smile: